Making Mono Audio 2D

I want to add narration to my level. So the audio will be 2D. Can I make this with mono audio, or must it be stereo? If I can do it with mono audio, how can I do it?


Any help would be appreciated.


You’ll need to have a look at the function SpawnSound2D and PlaySound2D; or even better, have a narrator actor, add an AudioComponent with spatialisation disabled for it and always use it - obviously if you have multiple narrators have multiple instances of this actor.

That way you’ll have an easy access to the current narrator so you can control the playback easily.

Both PlaySound2D and disabling spatialisation in a sound cue worked. Thanks G4m4.