Making Material with normals transparent

Hello Forum!

I’ve spend a few days creating this tesselated “moving” water material.
So far, I’m okay with the result, but I need to make the water just a but transparent.

I tried changing the Blend Mode to Opaque and changing the Opacity, but nothing seems to be changing.

Here’s the material applied to a static mesh:

And here’s the material:

Now, how do I make this material transparent?

Set Blend Mode to Translucent.

then the waves dont show. It’s basically just a plane with a grey transparent color

Change the amount of opacity and base colour.

That seems to do the trick… Thank you