hi, I am trying to work on a day night cycle. Specifcally I want there to be a texture for an aura around the sun at sunset and sunrise. However The oras visibility needs to be controlled by the sun light rotation.
What i think i want to do is, Change the opacity of the material based on the rotation of the sun.
How would I change the opacity of a material using blueprints and materials.
like lets say, if the rotation of the sun is greater than 180 degrees. set the opacity of the material to 0. Or something like that? Anyone go any ideas on how to achieve this or, a better way to achieve the end goal? Plz and thanks