Making an array of different structs

Is it possible to make an array of different struct assets? I’m trying to carry data from different structs (each of which have tons of variables) without having to break/make and connect 150 variables 14 separate times. Is it possible to make an array out of different struct objects, then pull indexed struct info to set the members in one “master struct”?


I think I just figured out my problem… I’m referencing different structs instead of using a master and making variable instances of the master within the blueprint.