I need to know how to make a mountain texture stay the same size when you are far away but make it have more detail when you are closer. By that some of the mountain textures I am using look amazing from a distance but when you get closer they become blurry. Ive seen about a dozen tutorials showing how to eliminate tiling, I tried using the starter content materials, I am not getting what I desire and I know its possible.
I just want my texture to look just as good up close as it does far away. Does anyone know how to achieve this or can point me in the direction of something that would be able to assist?