Make water in UE4, or port from blender?

Hey BrazenDoors,

I don’t know if you want to do a physics simulation for making your water (Its not worth the pain ^^ Too much recources are needed for a realtime simulation.) but id recommend following the tutorial bellow… It shows a fairly simple way of doing it with a plane.

And then do a post process volume below where you define the colors and effects you have underwater…

That should do it…

~magerbeton