Hi. I wanted to know if there is a way to make ribbon keeps it shape and not stretch when moving the system in world ( in my case in x axis). as you can see in the image i want to keep this S shape
Use local space in the emitter.
thanks for answer. it worked but Is there a way to do it for only 1 axis?
Not simply, no. You would have to edit the emitter then.
uhum that needs c++ then. right?
No, you just have to do a lot more fiddling in the emitter itself. I can’t really recommend what to do I’m afraid, as I don’t really know your situation. But it certainly is possible.
thanks for your time
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