I’d like to make the Physics Volume to ignore a character/pawn, while allowing such effect for others? I’ve tried finding ways for such with no luck. Any help and suggestions for this will be appreciated!
I have a very simple solution for you guys, requires no coding whatsoever - works in all levels
In your physics volume, in the details panel - go to your collision presets and change presets to “custom”
In the list - check " ignore pawn "
Since a character is a pawn - this will ignore the character (See Picture 1)
Keep in mind, it will also ignore other pawns
If that’s a problem for you in this project - you can take this one step further by adding other custom actors to your collision preset list via project settings / collision (See Pictures 2 & 3)
Best of luck
