Actually I have two tasks here. 1. I need to make certain material or all the meshes visible only while using post process material. I guess this can be solved with custom stencil, but I have no idea how to actually do it.
and the second one I guess is a bit more complicated. I need to reveal masked emissive on my materials while using that mentioned post process material.
At the moment I’m using material collection params to show and hide this stuff but it it seems like using post process should be much smoother. Any help would be very appreciated.