My suggestion is to make issues.unrealengine.com more public.
issues.unrealengine.com seems to be go-to place to find your issue - when was it registered, which unreal engine versions are affected and is it going to be fixed or is it considered irrelevant. It provides unique id in form UE-NNNNNN for each issue so people can them easily refer to them when discussing it on forums or elsewhere.
When you find issue on this website - you know the issue exists and it’s officially registered so it may be fixed in a future.
The current problems with using website for me were:
- When you submit bug report you receive letter that it was registered but then you can’t track the progress on the issue - if bug wasn’t accepted or wasn’t processed yet by Unreal team.
The problem is that other people can’t find those “undefined status” reports - they may have the similar issue but can’t find my report to get more details about it. Or to see that issue was reported and there is no plan to fix it ever - so user need to find other workaround for it.
I understand that some issues are too specific for engine development to focus on them or may have workaround but it’s best for community to be able to find them and see official status on that.
It’s just worst when you know the issue that drags your pipeline, you’ve made it to reproducible case, reported it and have no idea whether it’s discarded/have other workaround/considered unimportant etc.
- Can’t track issues on the website - seems option to vote on issues and “my votes” section on the site should help with that but it’s broken:
https://i.imgur.com/YMiwX4T.png
Suggestions:
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Make all bug reports appear on the website, add statuses like “unreviewed” if it wasn’t processed yet or “rejected” if Unreal Team found it irrelevant.
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Fix “My votes” section the website.
Thanks.