Hi,
I want to make the ground crack under the feet of my character when lands. How would I do this?
Hi,
I want to make the ground crack under the feet of my character when lands. How would I do this?
2 options come to my mind:
if you want to actually cracked surface in 3D:
you can try to use a destuctable mesh and play with parameters.
animations - you will need to do it in 3d program though, like 3d max/maya.
if you just want to show that ground cracked: you can place a texture (actor with a texture on a plane) with the crack under the feet. You can bring it up by quickly changing transparency. Spawn some dust, etc. Should be looking good