Make FAB Seller Strike , What you Think ?

i am thinking to now we move on FAB and all Publisher and creator make Own Marketplace Like Old unreal Engine Marketplace Not FAB Garbage.

Also i am thinking we are delete all asset on FAB Marketplace and we make Strike on FAB.
maybe we make strike it’s doesn’t make impact on Selling , because already Selling is Gone…

What you think All Sellers and Creators ?

Almost 6-8 month Ago , FAB Released and DAY by DAY Selling is Gone … Now it’s Time to We All Make Seller Unity.

I’m glad someone finally said it. I’ve been feeling the same way for months now. Ever since the move to FAB, it’s like everything just… fell off.

My sales tanked, my store traffic is almost non-existent, and honestly, it feels like nobody at Epic even cares about the smaller creators anymore. Everything’s geared toward the same few packs on the front page while the rest of us get buried.

I’ve been here putting out quality work for years — and now it’s like we don’t even matter.

If people are serious about doing something — a strike, a movement, whatever it is — I’m in. We need to make some noise. Because right now, it’s just silence from their end.

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yes, at lease we make simple Marketplace , what we need . Also Customers can’t find Genuine Product and FAB is support only Old Product , it’s unfair Ranking maybe Static FAB Page show.

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We absolutely agree. The officials clearly don’t care about us, and sometimes they don’t even pay what we’re owed. As hardworking creators on this platform, it’s time we unite and make our voices heard.

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I’m sorry, but are you guys stupid or just trolling?

How about offering actual solutions and not making threats that 10 people with no sales will leave.

If you actually think 10 seconds about these problems, you will find that they don’t have easy solutions.

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if you have any right solution you can suggest @Zeps9001 ,
@Mr.Osman0

Just wait until they add more features and fix stuff trough updates. While maybe slow, they have already fixed a lot of them and improved the search and UI.

As for not getting any sales, other people don’t have this issue. So fix your assets yourself and don’t blame the platform.

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YES!!! I even made a post about this asking sellers to make their own marketplace!!!

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Why should anyone have to wait? They had a good working marketplace? Why fix something that isn’t broke, at least make sure what you had previously is still intact before going live. We have to wait for them to implement what was already there? I’m also pretty sure, sales were up for everyone across the board before fab. So it’s a platform issue, can’t all be because of the sellers. They are doing their job and since fab has been out, there’s been I think 2 or 3 sales. There was always sales on the old marketplace, so how do you lose a feature you’ve had for years?

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i am agree ! , day by day Sales are gone …

in Home Page FAB Promote only old Product around 3-5 Year old Product , you Know ..

3-5 Year Old Products already earned in Old Marketplace and Now in New FAB again those old product promote , again all product Earn Again and Again .

All Time Promote Old Product in FAB New Publisher Product and Face Hide day by day.

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Maybe, Now time to created Someone Created Post Like " Create Own Marketplace " like this :grin:

Little Bit Jokes - Anyone Know FAB YouTube Views and Subscribers .
Subscribers - 2.04K
Views - Average Per Video :- 150 - 200 only .

Need a Paid Marketing

A shader pack I released a month or two ago was on the featured homepage stuff. It’s not really about what’s established but more so how unique it is and whether the fab staff sees it as something that would sell. I can tell you firsthand that being on the homepage does not translate to sales even if you have ratings shown up on it. People buy products that solve common problems that are not widely solvable without a specialist being hired.

If you were selling every day in the marketplace but not on fab, then that usually means it’s not ranking in search. You can wait and see how semantic search helps, or you can change your product title to match common query searches from users. For example, a quest system should be called “quest system framework” not “Mr. Marvel’s quest integration kit”. When semantic search is added, the latter name might be fine, but right now, search is heavily based on title matching.

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Well , what’s i am understand situation , now time to make Growth with our self not Platform Like FAB , Means - Now time to We are Create Our Audience Like YouTube Subscribes , Discord Members , Patreon Member and ko-fi .

Maybe We Want to Make Independent not depended

Now time to Grow like YouTubers , Like Matt Aspland , Code like Me , Gorkha Games

With social media you need to provide a different kind of value to keep people interested and engaged, I have not been able to crack what that is and likely never will. All I know is platforms prioritize engagement, some focus on likes, others shares, and some watch time rather than a product that sells. So for example mini royale has thousands of players on Steam and epic games store but their social accounts get no views because what works on a store usually doesn’t translate directly to social media, good luck with that though, trying to build an outside audience is always a smart idea, it’s just hard to execute consistently.

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I WANT DISCOUNTS FOR ASSETS ! EPIC JUST BROKE THE BALLS…
I have for $4k in my cart, but i will not spend a penny for this. Justo watch Unity assets store right now. 50%, 70% discount… tf… epic offers just three garbage assets for free… -_- i’m very mad now … :face_with_steam_from_nose:

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Unity has good deals every month so I don’t know what’s Epic’s excuse? Sony and Microsoft have deals every month, Steam has deals, I mean I could go on and on. Even Epic had on going deals every day on the Unreal Marketplace and now it’s been 3 months of nothing. Not even a spring/Easter sale..

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i am completely agree with you, Spring Sale is nothing impacts anything …

You know any other Platform for us ?

Unfortunately no, sellers would have to make their own, like a website. Similar to how Leartes Studios have done it, multiple different artist and studios with their own pages where you can download the files either for Unreal or Unity.

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Thanks for your messages, everyone. We know the challenges some of our publishers are facing and we’re working to address your feedback to make Fab better.

We’ve made some meaningful progress since launch, but we know there’s a lot more work to be done. I want to make sure you have the latest on:

Sales

-The Spring Sale started earlier this week on April 22nd and it’s one of the largest sales of the year. I hope everyone is able to take part in this and future sitewide sales.

-General frequency of sales - running sales including the same products more often is not possible for Fab due to various legal regulations designed to provide pricing transparency for consumers. As a result, products included in a sale cannot go on sale again until 30 days after the first sale ends. This applies equally to all types of Sales - both Fab Event Sales and (in the near future) Individual Sales. More details on this are covered in the Fab Sales and Discounts section. We are organizing more sitewide sales in the coming months.

-We added a wishlist feature to help buyers bookmark their favorite content.

-Individual sales - this is coming on Fab in a matter of weeks and you will be able to take part and schedule these for your content soon.

Search

-In recent months, we’ve made some pretty big updates to improve search and to make it easy to find the right content for a given project. I’m adding some key improvements below, but if you’re interested in all the details, check out our recent updates: February 5 - Dev update, March 26 - Dev update

-Performance data from UEM and Sketchfab is now implemented and the historic performance of content is considered when generating search results in addition to performance on Fab.

-A lot of UX/UI fixes completed to address easy navigation between categories and content types.

-Filter by tech details, semantic search and further algorithm improvements are still in work and continue to get refined with every release.

Here’s our roadmap of what we are working on currently. Planned work includes bundles, reviews, comments and overall improved tooling for publishers. All of these will enable publishers further and help with monetization efforts.

We really do appreciate your feedback, and if you’re running into any technical issues or have any questions, don’t hesitate to reach out to support.

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Doesn’t stop you from having sales every month but with different assets like in the past. Somehow that’s not possible anymore but have been for years.

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