hi there…
I’ve a small setup, where two players speak in a Map.
Since the Game should be a coop-rts-rpg (yes… Weird mix…), each player has a possessed Pawn Actor, that holds a Camera on a SpringArm and a Decal Component, as Cursor on the Map.
This Cursor Decal is replicated to the other Player… So, each Players sees, where the Cursor of the other one is.
Now… I want to make it possible for a player, to hide the other Players Cursor decal (so only his own is visible).
Therefore, i added a simple bool in the GameInstance, that can be set by the player via his Game Settings.
Now the Question:
How can i set the decal of the Actor of the second Player to be visible or not, by the HideCoopCursor bool of the GameInstance?