Hello, i am trying to see if there is a way to make a planar affecting only objects in the BP he is in ( or even materials ). One of my main tasks at my job is to modelize flats, and then put BP ( kitchen, bathroom, etc… ) to make it like it can be visited like a real flat. But sometimes, some " architectural choices" and BP placements make planars overlapping on some metallic objects from other BP and it does a weird reflections / display of the material. That’s why i would like to know if i can restrict the planar to the BP where he is belong to ( without considering reducing the reflection range because it’s impossible sometimes).