**TL;DR: Proposition - change API Reference to Wiki style, with option to edit by all users.
Unreal Engine API reference is… not bad, comparing to some automatically generated (PCL automatically generated documentation, for example), but it’s far from being beginners friendly. We all know Disclaimer at the beginning of reference:
The API reference is an early work in progress, and some information may be missing or out of date.
Some modules are poorly described (like infamous Procedural Mesh Component), some of them are non-existent (like some functions from Editor.h)! I know that developing engine itself is a giant task - therefore, my proposition is to leave Documentation to community, and transfer it’s content to editable WikiMedia system, like other sections (vide Tutorials).
Let’s look for Unity Scripting API reference:
Very good for eye, examples in text. Long list of classes. Every link in text leads to another example. I know, it needs a lot of work to build such good text structure. I am proposing actually less work for moderators and Epic’s hired specialists. Web design is less important when content is satisfying.
Ah, last thing - if I made a mistake and re-posted actual proposition from month ago, please tell here what was moderators response.