I copied the settings from this tutorial as exactly as I could, but I’m simply not getting any desired results. It makes certain objects invisible, and other objects the default normal checkerboard.
Can anyone reproduce this? Is there a setting I might be missing? I checked the post process volume and it’s enabled. Should I be combining this new material with another one?
All I did was copy the material editor settings, copy the collection parameters, and apply the material to a box and some other objects, checked render custom depth (and tried without) and set the bounds to 10 like in the guide.