Make a particle Explosion


I try to make a particle explosion where Static Meshes fly away from a center point. The problem I have is that all the meshes fly in the same direction and not like at an explosion all away from a specific point. So what do I need to use in my particle system to make them fly away from a center point?

How is your particle effect set up?
You should be able to achieve this by adding a Initial velocity module to the particle effect and setting the distribution to Vector Uniform.

As an example: Screen capture - d864810bcc2e6dca7f3b46c18ba9e640 - Gyazo
Put max to 1000,1000,1000
and min to -1000,-1000,-1000.

This should give you the result you want.