In UEFN, I set the experience settings device to have the Wood, Brick, and Metal widgets to False (not visible on the UI) and the Gold widget True (visible). When I go into Creative Edit and then Play from UEFN, the Experience Settings apply. However, when I generate a Test Code and play the game through matchmaking, the Widgets are back to their default setting, and all other default Experience Settings also return.
Thanks for reporting these Dom! These bugs are now being tracked and we realize they are impacting your ability to test. We’re getting the bugs assigned to get looked at.
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