Major - TOD settings cannot be shown in UEFN

When trying to see what the overall result of lighting is, the UEFN viewport is a false representation of that. Island fog, island filters, island light color, day sequence device setting, disabling TODM manager, all settings don’t preview in UEFN. They do show in Creative though (thinking it has to do with the Time of Day preview HUD in UEFN), but that difference causes confusion in development.