Summary
Initially I had the impression that it’s the NS2 display that causes ghosting effects until I noticed that only the RR car seems to be affected and causing mesh / material ghosting while moving at high speed. This behavior is very much distracting for the player.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Drive / drift a rocket racing car (regular UEFN version, not RR mode) on observe the areas around the car on the NS2.
Expected Result
No mesh / material ghosting should happen.
Observed Result
RR cars have ghosting meshes / materials.
Platform(s)
Nintendo Switch 2 (v37.00)
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Additional Notes
The ghosting is more prominent in-game than in the captured screenshots. The ghosting looks like a trailing of the same mesh + material duplicated many times and lagging behind the moving vehicle. When the car uses a vivid colored decal, the ghosting becomes even more visible.