Since 22.35, the ocean was removed. I replaced it with the “Ocean” actor from the Fortnite\Enviroment\Water
directory and it does not appear.
Live Edit vs Editor
Since 22.35, the ocean was removed. I replaced it with the “Ocean” actor from the Fortnite\Enviroment\Water
directory and it does not appear.
Live Edit vs Editor
This bug appears to have recently been fixed, to see the changes while Fortnite is open the user does have to press the “push changes” button in the UEFN editor.
Hope this helps and thanks for the report!
Bug still exists. Tried to “Push Changes” and nothing updates.
Did find that if player is below the surface of the water, the Post Process does work.
@Cleverlike_Studios I’m unable to reproduce on the current PublicTest… Could you give me a little more information on what your environment is like? Can you try this in a fresh level/project?
Thanks!
Unable to reproduce this bug in a new project, though it still is exists in previously created project.
Evidence:
UPDATE: Deleted ocean actor, and added a new one. No change, even after pushing changes.
@Cleverlike_Studios Thanks for the additional information. I’ll reach out to the team about this one!
@Cleverlike_Studios Would you mind either DMing me or posting the project that you’re having trouble with? We’re trying to reproduce this issue locally and your project could help us.
Major - Ocean Volume not visible in game. Barrier not allowed,
Cannot replace Ocean or Island Barrier Player Collision.
Bug still exists. Tried to “Push Changes” and nothing updates.
Deleted ocean actor, and added a new one. Ocean is invisible in gameplay and live edit, but not in UEFN editor, even after pushing changes.
i will give you my project, it is happening to me.
Map Code : 8436-5545-3010
All you can see is pink fog.
I imported a VOLCANO island from creative 1.0 and got an error that the ocean volume is not allowed. here were the errors before the ocean was deleted.
Additionally, it made me delete the island collision which I am unsure how to get it back or recreate as the option for .Collision on barrier devices reverts back to default after selecting player collision in a hollow box. In other words, The player sticks to the collision gets stuck.
Additionally the Error also made me delete my terrain materials and textures saying they are not allowed.
log
UnrealEditorFortnite-backup-2023.06.11-10.08.38.log (21.0 MB)