When playing a radio track (from radio device) from Nintendo Switch, it plays as if it is lower tempo, and cuts multiple times in between. Hearing the same audio file in any other platform makes it play fine.
Observed it in published game on PS5 and in the game mode on windows after the update.
I believe it is 100% reproducible when you attempt to play on game start while the game is still loading assets etc. So possible fix would be to delay after all is loaded.
Nah, still happens. On my map, I wait before loading it and it still plays choppy. I even loaded 30 other tracks after a while, they all play the same
I’ll see if I can downgrade music quality (smaller file) and if it makes a difference
I had it play a really short loop, still the same
I think there is a known bug with audio restarting during performance spikes. I hope it is fixed soon.
1 Like