When loading our UEFN Experience, other players disappear at 150m, which is a lot shorter distance than usual.
This is a big one still a problem.
Yeah we just noticed this again today.
Still seeing this issue
Bumping this because its a really annoying issue. All snipers rely on long distances, and our survival game depends on seeing others from far away, but I am wondering why this limitation was introduced? Seems like a design choice strangely
Bumping this because i think its related to the nameplate issue i raised yesterday
Bumping this trying to build and call out map and can’t even have the map bigger than 150M this is a joke lol
Bumping this, trying to make a callout map and 150 meter player render distance is a joke.
Bump, this is really annoying.
hi @AxelCapek , @Wertandrew and ALL in thread
This an old 2022 post.
The problem has now changed in another August 24 post. where public =400m ?
You all need to get on this post as its latest format, Al least vote for this, maybe look at your code and send in any examples based on 30.00 onward
Thank you, @Jimbohalo10, I’ll close this one, as it’s old and isn’t using the current bug format.
Please start a new thread with your information so it can be investigated. Thank you!