We have been doing some additional console testing our our Realm experience! So far we have had zero issue with loading landscape textures on PC, PS5, PS4, and Xbox Series S. But once we loaded into the project on Xbox One our landscape textures are unloading the closer you get to them. Almost like our LOD’s are backwards. When we are at the beginning of our tutorial bridge we can see the main islands texture. But when we finish the tutorial and teleport across the water into the game experience it will derender the landscape materials, but keeps the landscape grass meshes.
Any idea if this is a bug or some kind of setting that needs toggled to fix this issue?