Also experiencing this. I noticed it the Island Setting have and option that’s default that says spawn and then next to it is the Team Index selector which is by default on team 1. Not sure if that has anything to do with it but thought I’d mention it. We had to build a workaround using a player counter to check if more than the correct amount is on a team. Once it hits more than 5 it will switch the last instigating player to team 2. Unfortunately the score is still applied to any player that was on team 1 when they joined in progress. This breaks the win condition.
1 Like