Major - Insanely huge Level Bounds

After some testing, I got the same numbers 8796093022208.0 as @Rynex_FNC

To reproduce:

Create blank level

Go in Content Browser and select all FN devices

Drag them into level and Save All

Restart UEFN and reopen project

LevelBounds will be huge 8796093022208.0 x 8796093022208.0 x 8796093022208.0

After deleting all devices/actors and restarting UEFN again, LevelBounds stay massive.

I would like to know if huge LevelBounds like this can affect performance and should I delete them?