Major - Insanely huge Level Bounds

So we’ve had this a couple times already where we have a small world but the Level Bounds are enormous.

As far as we know this also increases loading times and memory calculation times.

Not sure what causes this.

Here’s 2 pictures, one showing the size of the level, the other one showing the size of the bounds.

Size of the Level: 51168

Size of the Level Bounds: 8796093022208.0

Thats huge !!!

The only way I could get that them that big was to increase the scale an ocean

Any chance you have distant decorations (mountains, far-off buildings, etc.) that are navigation relevant?

Nope

Have you done a Landscape Build and looked at the performance warnings ?

No Landscape :slight_smile:

It’s not just for landscape, they need to call it Build Environment, it also spits out errors and stuff with props and devices, even if there is no landscape terrain.