Since the grind rail dirty asset URC checkout fix, our team now has validation issues with grind rails.
Before the checkout fix we were storing the grind rails and bouners in a seperate level file, and moving them into the main level when we needed to generate test codes. (Just copy and paste from outliner)
Since this latest update I can no longer do that, the grind rails fail validation as shown below.
The strange part however is that if another team member copies the rails back in they pass validation. The same steps are used, different results per team member.
This has made juggling a time critical project quite a nightmare.
Can provide Logs via private message on request. (Asset names in logs / NDA)