Major - Duplicating a component inside a FN prop locks live edit

After I duplicated a component inside a FN prop (Colosseum fountain) which was something that Epic allows (I asked), I get disallowed object flags that prevent me from launching live edit.

Why does this system exist, cant they just be warnings instead of blockers? And was I allowed to perform the action that causes issues in the first place? This needs to be addressed in a hotfix IMO, it has hard locked all maps that I know (some were easier to unlock than others, but always it required deleting content).

I use live edit to build, so now I am hard-locked from continuing development until I delete content that took me a lot of time to build.

This flagging system needs to go, so many bad apples when flagging. Just ban whoever breaks the rules, don’t prevent us from developing maps because of issues we are not part of.