MAJOR - Custom assets exposed in Verse not working

Summary

Hello,

Since update 33.10, I believe, we’re able to expose assets such as textures, materials, particle systems and meshes in Verse editables.

Unfortunately, this functionality doesn’t work. Spawning particles doesn’t work with any Niagara effect. Using textures doesn’t work unless Fortnite native assets are used (so no custom textures), same for meshes and materials.

Attached, you’ll find two videos and two images for two different situations. The first situation shows the device with custom assets defined in the editables and the second situation shows the device when Fortnite assets are defined in the editables.

There is also a screenshot of the Verse code that illustrates what is happening. Basically, when I press the button, it’s supposed to spawn a particle system on the player, set the mesh of the ‘torus blueprint’ as the one exposed in the Verse device, apply the material, and display the texture on the player UI. I have also included some print statements, which are visible in the videos, confirming that these methods are being triggered.
As shown in the first situation (with custom assets), the image on the UI defaults to a “white square” instead of the one specified in the Verse device. The mesh and the material of the blueprint are not changed and the particle system doesn’t spawn.
In the second situation, when using Fortnite assets, everything works except for the particle system.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Create a Verse device.
Create editables for a particle system, a texture, a material and a mesh.
Use some Verse to be able to use those editables (snippet attached)

Expected Result

Custom assets such as textures, materials, meshes, particle systems can be used and work via editables.

Observed Result

Custom assets such as textures, materials, meshes, particle systems can not be used and don’t work via editables.

Platform(s)

PC

Upload an image



Video

Custom assets: EditablesWithCustomAssets.mp4 - Google Drive
Fortnite assets: EditablesWithFortniteAssets.mp4 - Google Drive

Additional Notes

If you have any other question, feel free to ask! I’d be glad to help.

I have the same problem, the only textures that work in editables are the ones already available on uefn (basic textures, icons, etc…)

You can find attached a comparison between the textures that are put in my editables and the textures that are displayed in game.

1 Like

Thank you for the additional info, @TaiKoo

Following up on the bug reporter answer, what kind of new information could help the team to find the source of the issue?

If you want the Verse code used to reproduce the issue, here is it:
Just link some custom assets in the editables and see it doesn’t work.
Then, link some default Fortnite assets in the editables and it will work.

game_device.verse (2.3 KB)

Up.

Up, this problem is not fixed…

Checking into it.

1 Like

FORT-845585 has been added to our ‘To Do’ list. Someone’s been assigned this task.

The team is taking a look.

1 Like