[Major][Critical] Restarting UEFN doesnt work. Launch Session Not Working, Editor Not Connected Bug, Push Changes Bug

hi @BubbleBunz
try reset/change region Est

we had so many network errors in past version people keep reporting West coast servers
make a verse device blank hello and save it push to server using NA-East
in Creative

Can you transfer island/project ownership? - General / Issues and Bug Reporting - Epic Developer Community Forums (unrealengine.com)

using
Creative UEFN Projects (fortnite.com)

In the old log found

File:…/…/…/FortniteGame/Plugins/GameFeatures/d59b681e-4ceb-1af2-bb0f-9d90e246a9f9/d59b681e-4ceb-1af2-bb0f-9d90e246a9f9.uplugin Error:2
LogValkyrieReferencedContent: Cooking and gathering binaries for Referenced Content ‘/Quixel@fab.com/Qxl16_1_Beach_Boulder’ took 39.38 sec

The Fab store had a rebuild we had to go into the content browser and delete all FAB reference link then go back in and add them again

Slowdowns with FAB assets - General / Announcements - Epic Developer Community Forums (unrealengine.com)

Fixed now but everyone needs to delete references and then reload references from FAB
its Beach_Boulder
Look at time to load is 30 seconds.
Delete the link and see if it all loads

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