Hermes Cliffs biomes appear visually broken after v11 due to broken biome mask behavior on PC
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Open any map containing Hermes Cliffs assets.
Go to the location around:
Y = -13448.414444, Z = -26264.142719, X = 1361.028709
View the cliffs on PC
Expected Result
Hermes Cliffs should render consistently across platforms, with correct biome mask coloring (same appearance on PC and consoles)
Observed Result
On PC, the Hermes Cliffs biome mask renders incorrectly, causing the cliffs to appear washed out / white instead of the correct dark coloration seen on consoles. The geometry is intact, but the biomemask blending is visibly broken for pc
Yes, the texture “T_Hermes_BiomeMask” is broken on your side. It’s fixed on other consoles like Xbox Series X, I checked this myself. The issue is that the Chapter 6 biome mask is broken, and since that chapter has ended it likely won’t be updated anymore. We’re now in Chapter 7 and this is causing ch6 cliffs to appear plain white
Again, the broken texture is “T_Hermes_BiomeMask” after 39.11