There doesn’t seem to be a reason as to why this happens. We noticed for about a 2-3 minute audio track, the audio would randomly restart while the player is watching the sequencer play back.
The audio track is nearly the same length as the sequencer file (just a tiny bit shorter), and would end at the end of the sequencer session (so it’s not a loop issue).
We haven’t seen it as often with the last update, but it still exists. Some players report it happens when they alt-tab.
@jleonardsims1 Could we either get your project or a new project with your sequence and the sound file you’re using? If you are unable to share files, could you do a video walkthrough so we can take a look?
Try setting audio compression to PCM or Bink in the wave file properties. These formats allow seeking/scrubbing, it might tie into this. By default wave files are not scrubbable in the sequencer. Just a thought.
Nevermind, I am now having this happen on 24.00. It was not an issue for me previously. Just going into the menu in live session retriggers audio from the beginning.
Seeing if I can work around it but is certainly a bug.
Hi, this seems to be improved but still occurs in 24.01, especially if any Fortnite windows are moved during audio playback. Tabbing out seems to be okay in windowed mode though.