I am having problems with a main menu widget I made, it was working where I could play the game and hover over the different buttons options, I have start and quit options only. Then I added that start will open level “blah” and what happened was that this would open the level I specified then the widget would reappear immediately. I added a remove from parent to the start blueprint and this didn’t seem to work. I am not sure if I changed other settings that were important but I added a planar reflection and enabled that, I am not sure if that affects this widget? Now when I play the game I can’t even select any of my buttons on the widget. Does anyone know what parts I should check to ensure they are set up right? I am very new.
Here are some screen shots of the Hud, main menu game mode, and widget blueprint