Hi ,
OO = Object Oriented (event interaction): so I will put a lot of objects in the same space with some specific rules related to the type of object; and when I run the model register the effects. When I have more build I will share a movie.
Thanks for the pictures. I see you have the “right” 3d tools for the job. ![]()
Since I will need all the Objects I can get I don’t think I should use dynamic lighting.
This " UVW Box Map" sounds interesting; I’m reading up on this…
Thanks