We’re are trying to migrate from 4.8 to 4.10. We downloaded the official 4.10 from the official launcher, made a copie of the project to another folder, cleaned it up, right-clicked on the .uproject and switched engine and regenerated the XCode workspace. Build :
[1/5] Compile Dialogues.h
[2/5] Compile Module.Dialogues.cpp
[3/5] Compile Dialogues.generated.cpp
[4/5] Link UE4Editor-Dialogues.dylib
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-Engine.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-AssetRegistry.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-Core.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-CoreUObject.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-InputCore.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-HTTP.dylib'
clang: error: no such file or directory: '/Users/Shared/UnrealEngine/4.10/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/UE4Editor-AIModule.dylib'
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: /Users/josee/Documents/Unreal Projects/Galileen - copie/Binaries/Mac/UE4Editor-Dialogues.dylib
Total build time: 64,42 seconds
Command /Users/Shared/UnrealEngine/4.10/Engine/Build/BatchFiles/Mac/RocketBuild.sh failed with exit code 5
Following the linking path inside my computer, I cannot see go past the UE4Editor.app directory. Seems like a symlink using the .app suffix which is strange.
Is this simply a matter of switching from Xcode version 6 to version 7 ?