In most of Lyra’s Niagara VFX, there is nothing visible, with 0 particles stable. They trigger their visibility and such things as positions with user exposed variables, but how can I trigger it in preview (by editing Trigger boolean parameter)? They couldn’t develop VFX without seeing them.
Most artists don’t use the preview window and instead place the effect in the running level while working on it. Especially things like lights or collisions can only really be evaluated in the level.
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