Hello, I’m trying to use Lyra and add a new online subsystem. As part of this system I am attempting to create a class that will load a login screen and allow users to input username/password and then login. Where I’m struggling is getting a widget to show up at all. I have a UMG widget which inherits from a C++ widget which inherits from UUserWidget.
But I can’t figure out how to add this widget to the viewport from my ExternalUI class is called. I thought I would need to make a BlueprintImplementableEvent but when I create this in C++ I can’t seem to find the function to implement in blueprints. I’m wondering if part of the problem may be that I’m working from within a plugin.
Any help is greatly appreciated!