You don’t need LWC conversions in UE4 (as Large World Coordinates were added in UE5) everything will already be float. So you should be able to just remove the use of LWCToFloat.
You don’t need LWC conversions in UE4 (as Large World Coordinates were added in UE5) everything will already be float. So you should be able to just remove the use of LWCToFloat.