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Since I am currently working on a yet to be announced game and creating the particles for it I thought it would be cool to show some of them off.
The game will have many many weapons, each with 3 charged versions. (think megaman/r-type for instance)
As the projectiles move rather fast and often arent around for more than a second some of the clips will have the particle disappear for a frame.
Occasionally I zoomed in quite a bit, so ingame the particles might be much smaller and therefore can lack some of the finer details.
(And I should get a better partial screen record software that doesn’t output as .gif :p)
these are the projectiles for the first weapon (and some of the most basic particles)
.mp4 version: http://i.gyazo.com/20520b2cb104694eac7f8e989fe1eb2a.mp4
.mp4 version: http://i.gyazo.com/8cf63425eeda1895366b854a11bd7627.mp4
.mp4 version: http://i.gyazo.com/3cda18de2f332fcbba2d9b0fef142f43.mp4
.mp4 version: http://i.gyazo.com/d54addbad2f22b27196f5dfaddb9e849.mp4
Here are the particles for the 2nd weapon. (some kind of laser)
< best to see the .mp4 one)
This one shows better its actually a mesh based particle:
And my piece de resistance:
We named it the “Kaiser Beam” and imho that fits