Luoshuang's GPULightmass

thank you! this is an amazing day for me discovering this.

btw does the light mass calculation uses the ram or Vram?
in default unreal i had to keep the sum resolution of my static meshes below my Ram limit.
i have 16 gb Ram and 8gb Vram, is the limit 16 or 8 gb?

Thank you again. wonderful thing for UE