Luoshuang's GPULightmass

I think scalability settings are not related with the baking process. Have you done it in Production quality?

Probably, when in Epic, you are “loading” Lumen, which may be not accesible in Medium, so you are hidding all baked lightmaps. Try to disable Lumen in your project. The best way usually is deleting the DefaultEngine.ini file and reopening the project.

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