Luoshuang's GPULightmass

Hi @maxxx3d,

Download Git Bash/Git CMD from Git - Downloading Package for Windows 10

Follow instructions from README.md
Unreal 5.1.1
UnrealEngine-5/README.md at GPULightmass-5.1.1-vs2022 · jimshalo10/UnrealEngine-5 (github.com)
extracted below

When you have downloaded this repository using Git CMD
UPDATE TO 5.1.1 21st February 2023

git clone https://.com/jimshalo10/UnrealEngine-5.git -b Luoshuangs-GPULightmass-5.1.1-vs2022

Older version
$ git clone https://.com/jimshalo10/UnrealEngine-5.git -b Luoshuangs-GPULightmass-50x-vs2022

$ ren UnrealEngine-5 ue5Lgpu

$ cd ue5Lgpu

$ setup.bat

$ GenerateProjectFiles.bat -2022

$ REm make changes so the file looks like below

$ notepad Engine\Saved\UnrealBuildTool\BuildConfiguration.xml

 <?xml version="1.0" encoding="utf-8" ?>
 <Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
   <ProjectFileGenerator>
     <Format>VisualStudio2022</Format>
   </ProjectFileGenerator>
 </Configuration>

Right click UE5.sln and select “Open With” → “Microsoft Visual Studio 2022”

When the Repository has opened in VS 2022.
Right Click UE5 and select “Set As Startup Project”

Right, Click and Select “Build”, after a successful build.

In Solution Explorer, scroll down to Programs, then UnrealLightMass, Right Click and Select “Build”, after a successful build.

To get full Crash dump reporting scroll to CrashReporting, Right Click and Select “Build”, after a successful build.

To start to debug from the Menu Debug → “Start Without Debugging”

When you start to run the project the Shaders will need to compile for the first use at about 45% and the performance of your machine will affect the speed