Luoshuang’s GPULightmass Unreal Engine 5.4.3 and 5.4.4 patch

Hi Jimbohalo10,

I would like to thank you immensely for your dedication to keeping this “renderer” alive, as no other unreal rendering method (CPU Lightmass, Epic GPU Lightmass, Lumen, Ray Tracing and in many cases Path Tracing) can deliver such realistic results for us from the Archviz community and the classic @Luoshuang GPU Lightmass, especially when it comes to real-time interactions. In addition to the quality achieved, LGPU Lightmass delivers very fast rendering and best of all without the need for Ray Tracing! Many people still use modest video cards and still manage to do beautiful work.

For a long time @pax_invictus has been updating the binary files for replacement in the UE root folder and now I see that you are doing a great job too. What you have done is of great importance to us, thank you very much!

In the last versions I waited a long time for the last replacement binary to be released from the root folder of version 5.3 since the update was interrupted in 5.2 and returned in the next version. I also downloaded that unofficial version 5.4 from July 2023. It turns out that besides being annoying having to download a huge unofficial file, this unofficial version 5.4 is not updated with the new features of the official version 5.4. I would like to know if it is possible to update the replacement binary from the 5.3 root folder (approx. 30 mb) to the current version 5.4… I’m eagerly waiting for this, I go to the forum every day to check if there has been an update… .

I’m watching you comment from a 5.5 version. Official Unreal is still a long way from updating to 5.5 as 5.4 was recently updated. Would this be another unofficial version to make a huge download like 5.4 (July 2023)? Wouldn’t it be possible to update the replacement binary from the 5.3 root folder (approx. 30 mb) to the current version 5.4? In the same way as @pax_invictus had been doing in all versions. It is much better to replace a few files (approx. 30 mb) than a giant unofficial version since we are a common audience and not all of us are developers.

Thank you again, your work is very important, you have no idea!

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