Download

Lunacy: Saint Rhodes

-New Gameplay Teaser Video-

Environment

Lunacy takes place in an old house in the forest area near the town of Angel Falls, in the 1970s.

Storyline

Eleven year old Elijah Grey and his mother Katarina recently bought a 90 year old house. The first time he was left alone in the big house, he started feeling someone else’s presence. The more he explored, the more he found out about the sinister past of this frightening house and attracted someone’s attention.

Gameplay

Psychological horror game that gives the players the opportunity to choose their own path.
The players can explore the house and discover its terryifing secrets and dreadful past.

IndieDB Page

Looking good! :slight_smile:

Thanks man!

Here are some more screens from the game, i’m progressing slowly, so any recommendations are appreciated (what to add/remove)
Thanks!

42d2bf128a12eba66e70bd69df2983fc712a4355.jpeg

02eec5a7674b417d817e44444302cc80538209c2.jpeg

cffaf1fd19afde8cfba972424d0821c4b4b64f95.jpeg

ad88890eb25f29960c7e74a1339cdc64b50db709.jpeg

Did you use any market place assets or is this content all original?

really awesome ,can’t wait to see it

Looks great! Reminds me a lot of P.T. and Allison Road.
When can we get a demo to try out?

Also been working on a horror game myself, but different setting. I put together an alpha demo. There’s still a lot to be done in gameplay, but it’s playable.
Here’s a link if you wanna check it out:

Thanks man, i dont know about the demo tho, i hope in a month.
I like your game, something like alien environment? Nice atmosphere!

Thanks :slight_smile: Yeah i was very inspired by alien isolation and SOMA actually. Just doing some tiny updates. A friend reminded me that i had no objective updates and got confusing cause he didn’t know what to do. Just added that and i’m re-uploading now.

I’m looking forward to seeing a demo of this. Will keep an eye on it :slight_smile:

The environment is looking good. Great job on the lighting, definitely gives off a horror vibe. Keep it up! =)

Thanks man, i appreciate it.

Some more screenshots

dc5a9cfe0787d1a643e79182cb0c7aa3ddf78d0b.jpeg

b000b1f07fc996d1a9bfa7dbff79f3c768501697.jpeg

72ea6e901ed79df2535689ba1b004f810cf025f5.jpeg

f8d7a2add4262dac54ed6fb7ec7bae97fba0c82f.jpeg

dbc083a339bb7dc90a9fd3d0f42b7f52f45e74ab.jpeg

Very nice feel to it, reminds me quite a bit of Layers of Fear at the moment (a good thing!). Depending on the brand of horror that you are going for it might be prudent to start experimenting with more “graphic” lighting, like lights outside the window casting long shadows of the trees, etc. Great first pass though!

Thanks man,
I actually started with that and hopefully will be done in a few days if everything goes well.

I updated the house a little, trying to make it a little more realistic, hope i am going the right way…
Current paintings are just there so it is not empty, will be replaced soon to fit the house.

5b71ab0334f249adb04490ac3272bcbe12459430.jpeg

a113cad1899bdf7f7514bfdfae98946ecf2ca357.jpeg

8f0bfb76f2726ac14c55efd4402e8cabeaf39e54.jpeg

0ee3e2ec918f04f1215599fa378d31d1335694e5.jpeg

What platform are you planning on releasing this on? Is it gonna be on Steam?

I agree! The atmosphere is already drawing me in, and is vary appealing.

Currently Windows, i dont know anything about steam yet

This has a Resident Evil 1 vibe all over it, love it. So whats the gameplay going to be?

Thanks dude, I appreciate it.
I started with gameplay, and it’s going “well”, but I’m trying to come up with some great story and things, I don’t know when but as soon as it’s ready to go public, I’ll upload a video of it.

Hello again,

These two days i’ve been working on lighting and walls so here are some screenshots on how it looks now…
After i finish rearranging places of the paintings and add some minor things, i’m probably going to finish the rooms and get back to gameplay.
And again any recommendations are welcome!
Thanks!

1723b3b813ba9af5bbf8018225d404cc7f5a4be1.jpeg
bf2d696814a92eb4ed1929f36de6b4fced876f92.jpeg




Excellent work. A simple suggestion nonetheless. I personally feel that the scale on the parquet flooring texture might be a little off. The squares and slats that make them up seem a little large to me, especially having had parquet flooring at my place in the past.
I would make the squares half to a third of the current size. Not right or wrong, only something that looked a little off to me.
Perhaps also making the same material somewhat less reflective/glossy. In certain parts of the house, it appears that the floor was waxed the day before. I also concede that this could be a stylistic choice.

Very Resident Evil 1 atmosphere indeed! Except 20 times more appealing as it is powered by the Unreal Engine!