Lumen Reflections on water clip

Hello,

I have a barge going underneath a bridge and i noticed that when I render from far out the bridge reflections get significantly clipped.
Switching to rayraced reflections in my post process volume fixed this, but it’s giving somewhat odd reflections under the boat, does anyone have any suggestions on how to get the best result?

kinda weird clipping. this should actually be covered by screenspace reflections. either way… you can very likely remove the artefacts under the boat disabling reflection screentraces in the ppv.

upping the max bounces under ray tracing reflections fixed the artifacting, thanks!

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