Hi, I’m quite new to Lumen and came upon a small problem recently. I’m currently building a studio in UE5-0 and using Lumen for global illumination and reflections with raytracing active.
But the reflections are very noisy and don’t look good at all. I tried adjusting most related setting and quality parameters nothing helped. Maybe someone has a solution for this problem.
thanks for the reply
yes with a o roughness its sharp but i need a somewhat soft reflection with roughness arround 0.2. Is it always going to by that noisy with a higher roughness or is there a better way to achive a polyurethane floor