Lumen lights "leaking" through other side of the glass

Hello!
I have a rect light looking down and placed under glass. For some reason it leaks through other side of the glass:



I tried to change settings in Post Process Volume, but it doesnt work. Glass is a regular simple translucent material, nothing fancy. I am sure there should be some console command to change global lighting scene resolution or something like that, but I cant find it unfortunately