Lumen GI, Reflections and Translucency

Yeah, that’s the downside of realtime :slight_smile:

It’s amazing Epic got lumen to work at all.

It would be nice to tune Lumen to work close up, when you approach areas like that. I don’t think it’s possible right now.

I understand that performance and reflection are areas that development is focusing on, but have no idea when we see the benefits…

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