Summary
Lumen GI is no longer available to me while using an arc b580 GPU. Lumen works fine and runs smoothly inside the UEFN editor but I can no longer select it inside my video settings in game. This appears to have started happening in an update that unified the ray tracing and nanite rendering paths.
I have DX12 enabled, my drivers are up to date, and testing previous GPU drivers do not fix the problem. There are multiple forum posts on other platforms that started popping up around one month ago but I didn’t see anything related to it here. Here are some links to those and what other b580 users are reporting :
https://linustechtips.com/topic/1634419-fortnite-ray-tracing-not-workingcurrently-unfixable/
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Plug in an arc b580 GPU
Expected Result
Be able to select lumen GI in game and have it run smoothly like in the editor.
Observed Result
Lumen GI is no able to be selected in game.
Platform(s)
windows 11


